Chapter 10: Publishing
Chapter Objectives:
- Understand runtime environments
- Understand the output files for different Animate document types
- Modify publish settings
- Create classic tweens for HTML5 animation
- Insert and edit JavaScript in the Actions panel
- Use HTML5 Canvas snippets
- Convert an existing ActionScript 3.0 document to an HTML5 Canvas document
- Publish an Adobe AIR application for the desktop
- Publish a projector for Windows and Mac OS
- Test mobile interactions in the AIR Debug Launcher
- Understand publishing for the iPhone or Android