Chapters & Exercises

Chapter 1
Chapter 2
Chapter 3
Chapter 4
Chapter 5
Chapter 6
Chapter 7
Chapter 8
Chapter 9
Chapter 10

Animation Projects


Animation Online Resources:

Adobe

Chapter 10: Publishing

Chapter Objectives:

  • Understand runtime environments
  • Understand the output files for different Animate document types
  • Modify publish settings
  • Create classic tweens for HTML5 animation
  • Insert and edit JavaScript in the Actions panel
  • Use HTML5 Canvas snippets
  • Convert an existing ActionScript 3.0 document to an HTML5 Canvas document
  • Publish an Adobe AIR application for the desktop
  • Publish a projector for Windows and Mac OS
  • Test mobile interactions in the AIR Debug Launcher
  • Understand publishing for the iPhone or Android