Chapters & Exercises

Chapter 1
Chapter 2
Chapter 3
Chapter 4
Chapter 5
Chapter 6
Chapter 7
Chapter 8
Chapter 9
Chapter 10

Animation Projects


Animation Online Resources:

Adobe

Chapter 5: Advanced Motion Tweening

Chapter Objectives:

  • Use the Motion Editor to refine and create complex animation
  • Understand when to use the Motion Editor
  • Change the Motion Editor view
  • Edit a property curve
  • Copy and paste a property curve
  • Use eases to create more realistic motion
  • Add different eases to different property curves
  • Modify or remove an ease
  • Understand the difference between a property curve and an ease curve